
The Martian Manhunter ( J'onn J'onzz) is a superhero appearing in American comic books published by DC Comics. Superhuman strength, speed, agility, reflexes, stamina, metabolism, and durability.The Railway Rifle now has spread similar to a Varmint Rifle.Ĭredits: Yukichigai for the original mod. The downside is it isn't a rifle by default, the weapon spread is worse than some shotguns. It also has a high chance of a critical hit. The Railway Rifle can easily cripple limbs allowing you to spam the enemy with rails. Railway Rifle: It's not the most powerful weapon, but it has its niches. Their critical chance is still lower to account for FNV's multitude of options for increasing it. Lever-Action Rifle/Replica Repeater: They were known for being critical machines in Fallout 3. It also costs more than the Sawed Off Shotgun now. It now has less health and requires 50 Guns Skill instead of 25. I nerfed it to 35% more damage and 40% less spread than FNV's Sawed Off Shotgun. The original dealt 70% more damage and had 40% less spread than its Sawed Off counterpart. That's it.ĭouble-Barrel Shotgun: I used Fallout 3's Double-Barrel Shotgun as a reference. It does more damage than the Hunting Shotgun and has a bigger clip size, but it suffers from significantly more spread and 9 projectiles(Equal to Fallout 3).ĭeathclaw Gauntlet: It's balanced around Fist of Rawr. The Chinese Pistol can now make a great early game sidearm.Ĭombat Shotgun: It fires as fast as the Fallout 3 Combat Shotgun now instead of like a machine gun. The Chinese Pistol also doesn't get any weapon mods. With JSawyer and Grunt, the 9mm Pistol is capable of 22 damage as well. It now has 22 damage, same as the 10mm Pistol. The Chinese Assault Rifle deals a lot more damage than the Assault Rifle, but the Assault Rifle holds more ammo, has less spread and more item HP.Ĭhinese Pistol: The default damage of 14 makes it just as underwhelming as it's Fallout 3 counterpart. I took some creative liberties to make both of them have their own uses. This wasn't actually applied to the weapons however.Īssault Rifle Changes: In Fallout 3 the Chinese Assault Rifle is a complete replacement for the Assault Rifle. In the original mod, all Alloy Steel and Dragoon weapons had a weapon description of "Increased Durability". The value increase makes it close to the value of other Alloy Steel weapons. This gives it a reason to exist alongside a fully modified standard 10mm Pistol and the Weathered 10mm Pistol. The Alloy Steel 10mm Pistol has 300% more durability and value than it's standard counterpart. The Alloy Steel Assault Rifle and the Dragoon Rifle had their clip sizes swapped to be inline with the new assault rifle changes. They also retain their clip size changes with some tweaks. Īlloy Steel + Dragoon Weapons: Now they all have 50% more durability and value than their standard counterparts with some exceptions. It's about as strong as the original Alien Blaster.Īlien Blaster: 75 Damage + 50 Critical Hit Damage x 1.75 = 219 DPSĬaptain's Sidearm: 100 Damage x 1.75 = 175 DPS. The Captain's Sidearm was changed to be an Alien Blaster replacement when you run out of Alien Power Cells.

So now only the Alien Blaster can run out of ammo. It would be pretty lame if you had 4 weapons that you don't have ammo for.
Monster hunter steel assault 2 mod#
I always wanted to make a mod for renewable Alien ammo and the Alien Power Modules are perfect for it. I thought it was cool that the original mod added in the Alien Power Modules from Mothership Zeta. It works well with Hollow Point rounds on low DT targets. 22 Revolver: JSawyer buffs the Silenced 22 Pistol from 9 > 12 damage. The Alien Atomizer uses 1 Alien Power Module, the Alien Disintergrator uses 2, and the Captain's Sidearm uses 3.


The catch is that every Alien weapon now uses a different amount of ammo. Vigilant Recycler and 90 Science are required. Requires 2 Energy Cells for 1 Alien Power Module. Special Effect: 2 fire damage for 5 seconds. You can find it inside the Remnants Bunker. Added Firelance, the unique Alien Blaster from Fallout 3.

I highly recommend installing JSawyer Ultimate Edition. This mod uses JSawyer's damage values for reference. I made this for myself, but I uploaded it in case others wanted it as well. I recently installed Fallout 3 Weapons Restoration and found some of the weapons underwhelming.
